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Grade 1 Technology Applications BC Learning Standards

55 standards - BC Learning Standards

These are the official Grade 1 Technology Applications BC Learning Standards — the exact codes and student expectations grade 1 teachers are required to teach and FSA assesses. Browse every standard below, then generate a print-ready, standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

N-10T6G

Digital Footprint And Reputation

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N-115EO

Internet Safety

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N-13NIT

understands that computer programming algorithms are sets of instructions that tell computers what to do

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N-17FCI

Creativity and Innovation

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N-18NP8

understands that anyone can publish on the Web, so not all sites are equally trustworthy

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N-18RH6

understands what cyberbullying means and what he/she can do when he/she encounters it

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N-1A65A

understands that the information they put online leaves a digital footprint or trail. This trail can be big or small, helpful or hurtful, depending on how he/she manages it.

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N-1CVMI

Cyberbullying

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N-1D07J

Technology Operations and Concepts

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N-1E2M2

uses email to communicate with real people within his/her school, family, and community

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N-1E81O

understands that keyword searching is an effective way to locate information on the Internet and knows how to select keywords to produce the best search results

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N-1EV7M

Relationships And Communication

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N-1I3U4

is aware that many websites ask for information that is private and knows how to responsibly handle such requests.

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N-1OX7H

understands how the ability for people to communicate online can unite a community

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N-1S7YU

Research and Information Literacy

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N-1VSZF

communicates effectively by email, takes into account the purpose and audience of his/her message, and the tone he/she wants to convey

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N-1X9I2

Communication and Collaboration

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N-3O2SL

understands that he/she can go to exciting places online, but needs to follow certain rules to remain safe

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N-3QK4I

Digital Citizenship

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N-4N0NX

uses a variety of digital media (text, images, audio, and movie) to express him/herself creatively

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N-625GD

Creative Credit And Copyright

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N-BPQCK

Privacy And Security

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N-BZA8M

Specialized And Advanced Skills for Creative Expression

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N-EPU9G

understands the concept of having ownership over creative work.

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N-JBOQN

Digital Literacy Framework Grade 1

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N-JDTUD

General Knowledge And Functional Skills

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N-LUZDQ

Information Literacy

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N-Q8NTT

can use a digital device, which may be one of many types (e.g. Desktop PC, Laptop, Tablet, Smartphone)

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N-TS478

understands the reasons why people use passwords, the benefits of using passwords, and knows strategies for creating and keeping strong, secure passwords

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N-YOLIL

Technology Mediated Communication And Collaboration

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N-ZICB1

understands that the purpose of product websites is to encourage buying the product and is aware of methods used to promote products on these sites

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1

Big Ideas

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2

Applied Design

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3

Applied Skills

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4

Applied Technologies

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a

Explore the use of simple, available tools and technologies to extend their capabilities

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a

Use materials, tools, and technologies in a safe manner in both physical and digital environments

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a

Decide on how and with whom to share their product

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a

Choose tools and materials

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a

Identify needs and opportunities for designing, through exploration

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a

Ideating

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a

Designs grow out of natural curiosity.

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b

Develop their skills and add new ones through play and collaborative work

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b

Demonstrate their product, tell the story of designing and making their product, and explain how their product contributes to the individual, family, community, and/or environment

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b

Make a product using known procedures or through modelling of others

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b

Making

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b

Generate ideas from their experiences and interests

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b

Skills can be developed through play.

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c

Use personal preferences to evaluate the success of their design solutions

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c

Sharing

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c

Use trial and error to make changes, solve problems, or incorporate new ideas from self or others

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c

Add to others' ideas

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c

Technologies are tools that extend human capabilities

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d

Reflect on their ability to work effectively both as individuals and collaboratively in a group

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d

Choose an idea to pursue.

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